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Saturday, February 27, 2010
Apple To Intro 'Low Cost' iPhone, June?
Apple will release its much-anticipated iPad tablet
The iPhone and iPod Touch are the fastest-adopted gadgets in consumer-tech history. Apple hopes that with the iPad tablet, lightning will strike twice.
Many computermakers have dived into the tablet market over the past decade – most landing in a belly flop. Some foresee a similarly soggy future for the iPad. It uses a virtual keyboard instead of real buttons, can’t load every website, and various models cost between $499 and $829.
But Apple has won over skeptics many times before. While slow to catch on, its iPod revolutionized the music industry, almost single-handedly replacing albums with digital tracks. And according to the investment firm Morgan Stanley, the iPhone and iPod Touch are the fastest-adopted gadgets in consumer tech history (see chart).
Maybe Apple’s signature polish can enchant shoppers once again.
Source: csmonitor.com
Tuesday, February 23, 2010
The Out-Cast: Episode 02
Welcome to our second regular episode of the outcast. This one runs for 3 hours due to our special guest Daniel Feit. Dan also lives in japan is a freelance writer for Wired|GameLife and regularly contributes to Bitmob and his own web-page, Feitclub.com.
Download below and please leave us any comments on how we can improve this podcast. Thanks for listening.
Download: Mediafire
Streaming: Blip.tv
Introduction
2:48 Interests in Japan
What you been doing?
5:22 Borderlands and PJM Encore
13:49 Valkyria Chronicles 2
23:42 Heavy Rain
34:07 Gundam Senki
37:19 Fate Stay Night and Haruhi Movies
42:09 Battleship Yamato Expo and Pachinko
46:58 Resident Evil 5 DLC
49:51 100-Man Ton Barabara
54:41 Xenogears
56:51 Miyazaki Movies and Speed Racer
1:01:12 News in japan
- Silent Hill Composer leaves Konami
- God Eater Released
- Final Fantasy XIII comparison screenshots
- Director responds to FFXIII western scores
- God of War III censorship is wanted!?
- Evangelion 2.2 Blu Ray
- Misinformation about Japanese interviews
- Metal Gear Arcade
- Booth Babes and Body Pillows
- Vocaloid Attack!
- Music GunGun and Gaia Attack 4
2:13:57 Mailbag - We Reply to You!
- Demon's Souls in Japan
- White Knight in Japan
- Final Fantasy Versus XIII Impressions
- Playing Final Fantasy XI
- Playing XIII in English
- Getting Jobs in Japan
- Cultural Differences
- How is it in Japan?
Heavy Rain Impressions
So, I placed my order with Amazon Japan (a handy little preorder discount meant that the game came to under $50 with free shipping as well). I admit to having had some doubts over which version of the game to get. For starters, the Japanese version has some...somewhat different cover art. But, looking beyond such superficial reasons, it’s been known for some time that developer Quantic Dream made certain…changes to the game in order to avoid it getting slapped with a Cero Z rating here in Japan. The problem is that no-one knows what these changes are yet. Several online forums have been in melt-down over supposed changes that have yet to be confirmed or denied.
For me though, the pros of the Japanese version outweighed the negatives - $20 cheaper than importing, getting to play it earlier and having the option to play it through in both Japanese and English outweighed the risk of having some breasts cut from the game. If I want breasts I’ll get them from places other than my video games thank you very much. Ahem.
I think I’m currently 5 hrs into the game. Probably. Unfortunately there’s no game clock so it’s difficult to tell. The game also sucks you in in such a way that its really easy to lose track of time. Much like watching a good movie, the hours fly by and the only thing I find myself wanting to do is find out what happens next.
I’ll avoid discussing the plot for fear of spoilers, but will go so far as to say that the events in Heavy Rain so far have had a real sense of emotional weight that is often missing from games. Aerith? Dom’s wife? The first few hours of Ethan’s life and the tragedy that befalls him are on par with both of these. No, no I’d say it surpasses them. There’s a gravitas to the tone of what happens to Ethan, a sense of real consequence and forboding that is reflected in the atmosphere of the game – in both its visual and audio design. I haven’t felt as invested in a character this quickly in quite a while.
The game achieves this (at least partially) by limiting the player. There is no nimble leaping around, no reflex-based action or satisfaction to be had here. As anyone who has tried the demo already knows, the player literally drives the character through the story. Holding down R2 keeps the player moving forward, much like a tank. While I can see the logic behind this control scheme – it allows the developer to lock their camera angles in and tightly control the experience – I don’t agree with it. Since the left stick is still used to change direction, I often find myself turning in directions I don’t need to, and navigating around a crowded room can be quite frustrating. Nothing breaks the illusion more than turning at 90 degree angles and walking repeatedly into desks or walls. The original Resident Evil controls felt more intuitive to me than this. The QTE element of the control scheme, on the other hand, works a lot better than I was expecting. Controller motions usually mimic to some degree the action on screen and feature a generous window of timing even on the normal difficulty setting. As someone who sucks at QTE (as a colleague from my office found out the hard way when we played RE 5 coop – a certain bike and chains scene comes to mind) this is a very welcome element of the control scheme.
Graphically the game is amazing if a little inconsistent at times. Character models are painstakingly detailed as are environments, for the most part. There are some objects in the game (anything with cloth – sheets and towels for example) that seem relatively crude and could have used a little more work, although its completely possible that they just stick out so much because everything else looks so darn good. Character animation can be a little jerky at times and I’ve had a couple of minor framerate stutters. Overall though, the game is a treat for the eyes. First Uncharted 2, then FF13, now Heavy Rain – each a graphical powerhouse yet in totally different ways. I pity the PS3 owner who isn’t gaming on a HD tv.
Audio-wise, music is implemented in some very subtle ways although the voice acting is a mixed bag. Those characters that are done well absolutely nailed it, while others sound like they were phoned in. All in all though there are some impressive performances here and I’m looking forward to sampling the Japanese track for a different take on the characters later on.
At this point though, the most driving element of Heavy Rain (apart from the controls! hehehe) is the story and characters. It feels more like a very interactive movie than a game in any traditional sense of the term. Personally I find that to be a refreshing change, but I wonder what the general Gamestop customer will think of it.
Oh and that cover art … based on what I’ve played so far I’ve changed my opinion of it somewhat. It’s actually quite fitting. But you’ll have to play it yourself to find out why.
Crumbs Under the Kotatsu
-There’s a device called the ARI SYSTEM in Heavy Rain which is utterly cool. I love the way it looks and works!
-I played through the first RE5 DLC ‘Lost in Nightmares’ and was completely blown away. While too short, it is basically RE5 director Jun Takeuchi’s reply to all the criticisms leveled at RE5 for being too much of an action game. Its dark and scary and proves that he can do survival horror in a more traditional manner. I wish they had more dlc planned than just the two that are coming out. I know I’d buy it!
-I spent Sunday with the crew recording the latest episode of the Out-Cast. Featuring an AoU Show report, more End of Eternity, Heavy Rain (no spoilers!) and even some Valkyria Chronicles 2, I hope to get it edited and up within the next day or so, so keep an eye out for it!
Thursday, February 18, 2010
The best game music you'll never hear
I’m one of that small percentage of gamers that actually enjoys listening to videogame soundtracks. While I listen to a fairly wide variety of music, there are few things I like as much as a well put together game soundtrack.
But you know what I like even more? LIVE videogame music. Once relegated to rare, out of print CDs from Japan’s Famicon glory days, videogame concerts have seen newfound popularity in the past few years, thanks to performances such as Play! and Video Games Live. Last year alone I managed to see VGL, Press Start, a Final Fantasy Tactics Symphony and Eminence.
Eminence? Being based out of Australia, Eminence Symphony Orchestra seems to get much less coverage in the international gaming press than its contemporaries do. And I often wonder why. More importantly, why aren’t you listening to Eminence? It’s some of the best live game music you’ll ever hear.
I was lucky enough to catch Eminence’s 'A Night in Fantasia 2009' while in Sydney on a business trip last year (fortuitous timing indeed!).
This was but one of a long series of game and anime related concerts they’ve held, the first of which was way back in 2003. Now, since I've been in Japan for the last decade, 2009 was the first chance I'd had to see Eminence - and the professionalism and quality of the performance utterly blew me away. While the concert was not perfect (what performance ever is?), in hindsight I think the quality of their work comes from how closely they often collaborate with the music’s original composers. This isn’t the fan-oriented tributes that Play! and VGL offer. Far from it, Eminence often seeks to rework the music into something new.
Take ‘Echoes of War: The Music of Blizzard Entertainment’ for example. Rather than just an orchestral take on the music from Starcraft, Warcraft and Diablo (which would have been enough of a feat in itself), Eminence collaborated with Ko Otani (composer of Shadow of the Colossus) to create something very unique. With Blizzards tendency to make any game they touch turn to gold, its absolutely astounding to me that this album isn’t much better known than it is.
In fact, Eminence has become SO good that they are now actively involved in the videogame and anime industries, having contributed to the soundtracks of Soul Calibur 4, Valkyria Chronicles and the new Haruhi Suzumiya movie.
The CD of last years concert is finally out, so if you want to hear more Eminence, you can purchase it here.
While there were many standout pieces, the show stealer for me was the performance of ‘Tonari ni’ from The Idol Master by Kotaku favourite Chiaki Takahashi. (yes, even more impressive than seeing Yasunori Mitsuda in person!) What a voice! While licensing rights have, unfortunately, kept the track off the CD, it’s available on the DVD that comes bundled with the limited edition. Never having player The Idol Master, I was really impressed by the song – it has never been performed this way, before or since, much to the chagrin of the series fanbase here in Japan (the look on a colleagues face when I showed him her autograph was absolutely priceless!).
So in short…Eminence…they’re good!… check ‘em out!
Crumbs Under the Kotatsu
-Japan is actually getting Heavy Rain a whole 5 days before the rest of the world! I know what I’m going to be doing this weekend!
-I’ve been seeing Fist of the North Star demos at a lot of shops in Akihabara as of late. Koei-Tecmo is pushing the game pretty heavily here. It looks like a lot of fun from what I saw.
-I dropped by the Yamato Expo ’10 last Sunday. Lot’s of model spaceships and terrific CG! I’ll be talking about it on the new episode of the Out-Cast which is due up this Sunday!
Monday, February 15, 2010
Apple locks down iPhone trademark
Patently Apple has sniffed out the latest, and most comprehensive, trademark registration acquired by Apple on the subject of the iPhone and we thought we'd have a peek. Already entitled to use the brand name under international categories 9 (mobile phone and digital audio player) and 38 (electronic data-transmitting device), Apple has now added category 28, which reads shortly and sweetly as a 'handheld unit for playing electronic games.' Before you freak out and start fusing this into your iPhone 4G fantasies, note that Apple filed the claim for this trademark way back in December 2007. So nothing necessarily new on the tech front, but this document provides the broadest brand protection yet -- including the bitten apple graphic alongside the name -- and could strengthen Cupertino's case in its forthcoming battle for the iPad moniker.
Thursday, February 11, 2010
Heroes Volume 6 Air Date | New world
And they did rush, but probably to accommodate the Volume 6 preview. And I’m willing to bet the episode will be rated much higher because of that tidbit, which makes NBC’s renewal call a bit easier.
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Wednesday, February 10, 2010
So God Eater is out
Colleague: So, you're getting Got Eater, right?
Me: To hell with that! Damn Monster Hunter clones! *grumble*market decline, lack of HD games*grumble*
Colleague: Oh, check the cast. You ARE buying it.
Me: *Opens official home page* Hmmm... Atsuko Tanaka.....Maaya Sakamoto....
......
........*grumbles* damnit....*checks wallet.
For those not in the know, Atsuko Tanaka is best known as Major Kusanagi from Ghost in the Shell. Maaya Sakamoto is Lightning in FF13, Aerith in FF7, Mari in Evangelion 2.0, Hitomi in Escaflowne, etc.
Bandai Namco (or Bamco, as I like to call 'em), even put a promotion anime out for the game which isnt included on the game UMD or anything. Pretty decent budget too!
(hint: the action kicks in just after the 4min mark)
http://www.youtube.com/watch?v=Zkm5MKMrbhs
The Japanese website can be found here:
http://www.godeater.jp/
Thursday, February 04, 2010
The Out-Cast: Episode 01
Download: Mediafire
Streaming: Blip.tv
00:00 Introduction
01:36 Context within the Japanese Gaming Industry
08:23 What's new in Japan
- Kingdom Hearts: Birth By Sleep
- Professor Layton and the Eternal Diva
- Final Fantasy; 4 Warriors of Light
- Recent Concerts
- Battlefield Bad Company 2
- M.A.G.
- Borderlands censorship
- Monster Hunter Frontier on the 360
- Gears of War in my Lost Planet 2
- Open World
- Liniarity
- Responce to comments
- Voice acting and localization
- Resonance of Fate
- vs Dragon Quest VI
- Will it sell?
- Best of the Year
- Favorite Game of the Year
- Guilty Pleasure of the Year
01:45:25 Looking forward to 2010