The reboot of Tomb Raider has reached the alpha stage, meaning that a fully playable build has been completed. Senior Producer Kyle Preschel and Art Director Brian Horto confirmed the news on the Crystal Habit Podcast, the official podcast for the Tomb Raider developers.
While reaching the alpha stage is great news, that doesn’t mean that game is ready to ship. The alpha and beta stages are used to find bugs, fix problems, tweak mechanics, add or subtract pieces of content, etc. The developers mention that the game will remain in alpha stage for a minimum of two months, before it transitions to the beta stage. The beta stage of Tomb Raider will also be tested for a minimum of two months. Of course, game development comes with a fair share of chaos meaning that this time frame could easily be extended.
The reboot of Tomb Raider is set to be available on the Xbox 360, PS3, and PC. There has been no word on when the game is expected to be released.
Source: http://www.planetxbox360.com/article_18638/Tomb_Raider_Reboot_Achieves_Alpha_Stage_Development_Status
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